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The Do Time To Get Time competition was designed to reflect the foundation and objectives of the PAYDAY 3 narrative: overcoming a difficult challenge as a team, and getting a reward worth the efforts. The competition aimed to excite fans about the upcoming PAYDAY 3 while offering them an immersive and challenging experience tied to the game’s theme of high-stake heists, with a core pillar: collaboration. We encouraged all PAYDAY 2 players to apply to get a chance of experiencing PAYDAY 3 first, if he or she was worthy enough, based on their statistics and application video. One winner was selected based on just that, and put behind bars. Together with 3 other pre-selected influencers, they all had to work together to complete a PAYDAY 3 challenge, in order to unlock the full version of the game. If they failed, they got sent back to their cells. Essentially, offerin players a chance to prove themselves worthy of experiencing PAYDAY 3 first, while at the same time paying for their crimes from PAYDAY 2: by putting them in prison. So they could do the time, to earn the time.
Credits
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Red Games Co.
Category
Mobile Game - Best Art Direction
Country / Region
United States
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Odd Meter
Category
PC Game - Best Narrative
Country / Region
Kazakhstan
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Scopely
Category
BEST Game Categories - Best Publisher
Country / Region
United States
Entrant Company
Game Science
Category
PC Game - Best Game Direction
Country / Region
China