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Client's Name
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This proposal uses "time" as the design clue, connecting the 24 solar terms, four seasons and traditional Chinese festivals into a design system covering the entire game - the game time will change synchronously with the flow of real solar terms, through the dynamic four-season theme interface, 24 solar terms illustrations, and in-depth experience of intangible cultural heritage games, together to build a "perceptible cultural clock".
Credits
Entrant Company
Naive
Category
Game Video - Commercial
Country / Region
Sweden
Entrant Company
Wolcen Studio SAS
Category
PC Game - Best Game Direction
Country / Region
France
Entrant Company
Ancient Forge
Category
PC Game - Best Character Design
Country / Region
Poland
Entrant Company
CRITICAL REFLEX
Category
PC Game - Best Gameplay
Country / Region
Cyprus