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Dying Light: The Beast is the culmination of Techland’s 10-year experience on the Dying Light franchise, elevating everything players love about the series. The game’s reception proves it, with many media outlets calling the game “the best in the series” and 90% positive reviews on Steam in the first 48 hours since release.
Set in the carefully hand-crafted region of Castor Woods - once a tourist haven in the Alps - it’s an open world survival horror featuring physics-based melee-focused combat, grounded parkour realistically presented in FPP, and an intense day and night cycle that constantly changes the experience, asking players to face hordes of zombies by day and sneak past powerful Volatiles at night. The story sees the return of iconic hero Kyle Crane, who after being held captive for over a decade following the events of Dying Light and The Following, finally escapes his oppressor, The Baron, to seek revenge. The narrative is underlined by music from critically acclaimed composer Olivier Derivière, while Roger Craig Smith’s voice performance brings Kyle’s emotional journey and character evolution to life.
Dying Light: The Beast delivers a cohesive creative vision focused on duality - between human weakness and the inner Beast, between the tension of the day and the horror of the night, between the challenge of survival and thrill of action. Gameplay is fully focused on immersion, with strategic choices, resource scavenging, and crafting tools to expand options. Every decision counts - will you save fuel for your car or use it in a flamethrower to turn the tide of battle?
Combat is realistic, and brutally satisfying, with precise hit detection, visceral physics, and grotesquely detailed damage effects. Every strike feels impactful, whether wielding a machete or using a more exotic weapon like a sawblade launcher. The dynamic parkour system encourages creativity and seamlessly blends with combat, enabling breathtaking movement and devastating attacks.
The result is an action experience that is fast, grounded, and endlessly engaging - a true evolution of the Dying Light legacy and a bold step forward for the survival horror genre.
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MicroProse
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PC Game - Strategy
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Australia
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Bloober Team
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PC Game - Best Character Design
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Poland
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Rogue Snail
Category
PC Game - Best Game Design
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Brazil
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Resolution Games
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Meta Quest VR Game - Sports
Country / Region
Sweden