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Mroya Studio created a CG cinematic trailer to launch World of Tanks 2.0, introducing Tier XI vehicles and dynamic random events. The film translates complex gameplay changes into a clear visual language built on a single metaphor: a predatory food chain. An alligator morphs into a tank—the model community-nicknamed “Crocodile”—to signal power escalation; subsequent shots mirror the opening composition as new steel predators hunt lighter classes (lights as schools of fish, mediums as the turtle-prey). Crafted for the core audience, the trailer privileges readability and emotional impact over exposition, a direction validated by focus tests and live community response. Produced end-to-end by Mroya—from concept through final online—the piece also functioned as a keystone campaign asset, providing pre-integrated key art for PR/performance channels and community activations with nostalgic Easter eggs. Premiering at gamescom 2025, the trailer anchored the announcement and reframed the narrative from “revolution” to evolution, aligning brand promise with long-awaited player expectations.
Credits
Entrant Company
Biborg
Category
Game Strategic Campaign - Digital Marketing Campaign
Country / Region
France
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Techland S.A.
Category
Sony PlayStation Game - Best Character Design
Country / Region
Poland
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Magnus Sanford
Category
PC Game - Open World
Country / Region
Sweden
Entrant Company
Anvil Game Studios
Category
Sony PlayStation Game - Shooting
Country / Region
Malta