Shattered Legacy

Entrant

Meow Game Studio

Category

PC Game - Adventure

Client's Name

-

Country / Region

United States

“Shattered Legacy” is a challenging puzzle adventure that reinterprets the classic Sokoban mechanic through the lens of grid-based strategy. Tailored for players who relish intellectual depth and yearn to uncover ancient secrets, it offers a mind-bending yet visually refined journey through a world poised between ruins and revelation.
You play as a brave cowboy adventurer who has stumbled into floating ancient ruins, tasked with solving intricate puzzles to piece together their mysteries. The game retains the logical-planing discipline and state-reasoning rigor of Sokoban, then expands the experience by introducing interactive items such as crossbows, reflective mirrors, and flame jets. These elements break free from the classic “move-only” constraint, offering limited but meaningful alternate solutions without sacrificing logical planing. The world unfolds as a non-linear network of levels—narrow at the start and end, yet wide open for exploration in the middle. You can forge directly ahead along a high-difficulty path or take a longer, gentler route along the periphery, tailoring the challenge to your skill level and preferred pace.
Visually, “Shattered Legacy” employs low-poly modeling and stylized cartoon rendering to prioritize functional clarity and cognitive ease. It strips away extraneous details to eliminate visual noise, while key elements—such as your character, objectives, and interactive items—are accentuated with high-contrast or saturated colors for instant recognition. A standard 45-degree top-down perspective ensures full situational awareness, and at pivotal moments, you can switch to a cinematic view with depth-of-field effects to heighten the sense of discovery and evoke an immersive, adventurous atmosphere of the film “Indiana Jones”—all without compromising gameplay functionality. Intentional color palettes also serve a narrative purpose. Bathed in a dominant sandstone hue that echoes the desolation of a lost civilization, the world is grounded by low-saturation, procedurally generated brickwork in a subtly varied yet cohesive color scheme, creating a seamless visual tapestry. As you progress through the levels—from the earthbound ruins up to the skyborne heights—the palette gradually lightens and desaturates, offering a visual cue of your journey forward. Every architectural element stems from a single stone-brick motif, repeated and reconfigured to form a harmonious visual language for the world.

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Credits

Lead Artist / Game Designer/Technical Artist/ Lighting & VFX Artist/ 3D Env & Prop Artist/ 3D Character Artist
Xuanwen Chen
Producer/ Game Designer/ Level Designer/ Programmer
Xiangyu Wu
Producer/ Level Designer/ Social Media Manager
Vishal Venkat
Producer/ Game Designer/ Level Designer
Ruicheng Jin
Technical Artist
Zihan Liang
3D Env & Prop Artist
Junxiong Ye
3D Env & Prop Artist
Zhengda Li
3D Env & Prop Artist
Yi fu
Technical Artist
Zihan Liang
3D Character Artist
Zikun Cheng
2D Artist
Yang Peng
2D Artist
Haoran Zhang
2D Artist
Yuan Su
2D Artist
Jingrao Guo
2D Artist
Rivai Li
Sound Designer
Wenzhe Xiao
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NYX Game Awards - Out of Time Launch Trailer
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Entrant

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Category

Game Video - Trailer

Country / Region

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Category

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Country / Region

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Category

Sony PlayStation Game - Puzzle

Country / Region

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